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Liste Dvar MW2 By ChtiBiscuit

 
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Liste Dvar MW2 By ChtiBiscuit
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actionSlotsHide "0" ActiveAction "" ai_corpseCount "16" aim_accel_turnrate_debug "0" aim_accel_turnrate_enabled "1" aim_accel_turnrate_lerp "1200" aim_aimAssistRangeScale "1" aim_autoaim_debug "0" aim_autoaim_enabled "0" aim_autoaim_lerp "40" aim_autoaim_region_height "120" aim_autoaim_region_width "160" aim_autoAimRangeScale "1" aim_automelee_debug "0" aim_automelee_enabled "1" aim_automelee_lerp "40" aim_automelee_range "128" aim_automelee_region_height "240" aim_automelee_region_width "320" aim_input_graph_debug "0" aim_input_graph_enabled "1" aim_input_graph_index "3" aim_lockon_debug "0" aim_lockon_deflection "0.05" aim_lockon_enabled "1" aim_lockon_region_height "90" aim_lockon_region_width "90" aim_lockon_strength "0,6" aim_scale_view_axis "1" aim_slowdown_debug "0" aim_slowdown_enabled "1" aim_slowdown_pitch_scale "0,4" aim_slowdown_pitch_scale_ads "0.5" aim_slowdown_region_height "90" aim_slowdown_region_width "90" aim_slowdown_yaw_scale "0,4" aim_slowdown_yaw_scale_ads "0.5" aim_turnrate_pitch "90" aim_turnrate_pitch_ads "55" aim_turnrate_yaw "260" aim_turnrate_yaw_ads "90" ammoCounterHide "0" authPort "20800" AuthServerName "cod4master.activision.com" badhost_debug "0" badhost_endGameIfISuck "1" badhost_maxDoISuckFrames "300" badhost_maxHappyPingTime «400» badhost_minPercentClientsUnhappyToSuck "0,51" badhost_minTotalClientsForHappyTest "3" band_12players "384000" band_18players "580000" band_2players "64000" band_4players "128000" band_8players "256000" bandwidthtest_announceinterval "200" bandwidthtest_duration "500" bandwidthtest_enable "1" bandwidthtest_fudge "1" bandwidthtest_ingame_enable "1" bandwidthtest_ingame_fudge "1" bandwidthtest_maxpacketsize "1000" bandwidthtest_quota "0.5" bandwidthtest_rounds "10" bandwidthtest_scalar "2" bandwidthtest_timeout "1500" bg_aimSpreadMoveSpeedThreshold "11" bg_bulletExplDmgFactor "1" bg_bulletExplRadius "250" bg_debugProne "0" bg_fallDamageMaxHeight "300" bg_fallDamageMinHeight "128" bg_foliagesnd_fastinterval "500" bg_foliagesnd_maxspeed "180" bg_foliagesnd_minspeed "40" bg_foliagesnd_resetinterval "500" bg_foliagesnd_slowinterval "1500" bg_forceDualWield "0" bg_forceExplosiveBullets "0" bg_ladder_yawcap "100" bg_legYawTolerance "20" bg_lowGravity "800" bg_maxGrenadeIndicatorSpeed ​​"100" bg_prone_yawcap "85" bg_shieldHitEncodeHeightVM "-10 bg_shieldHitEncodeHeightWorld "-25 bg_shieldHitEncodeWidthVM "-16 bg_shieldHitEncodeWidthWorld "-14 bg_shock_lookControl "1" bg_shock_lookControl_fadeTime "2" bg_shock_lookControl_maxpitchspeed "90" bg_shock_lookControl_maxyawspeed "90" bg_shock_lookControl_mousesensitivityscale "0.5" bg_shock_movement "1" bg_shock_screenBlurBlendFadeTime "1" bg_shock_screenBlurBlendTime "0,4" bg_shock_screenFlashShotFadeTime "1" bg_shock_screenFlashWhiteFadeTime "1" bg_shock_screenType "floue" bg_shock_sound "1" bg_shock_soundDryLevel "1" bg_shock_soundEnd "shellshock_end" bg_shock_soundEndAbort "shellshock_end_abort" bg_shock_soundFadeInTime "0.25" bg_shock_soundFadeOutTime "2.5" bg_shock_soundLoop "shellshock_loop" bg_shock_soundLoopEndDelay "-3" bg_shock_soundLoopFadeTime "1.5" bg_shock_soundLoopSilent "shellshock_loop_silent" bg_shock_soundModEndDelay "2" bg_shock_soundRoomType "générique" bg_shock_soundWetLevel "0.5" bg_shock_viewKickFadeTime "3" bg_shock_viewKickPeriod "0,75" bg_shock_viewKickRadius «0,05» bg_shock_volume_ambdist1 "0.5" bg_shock_volume_ambdist2 "0.5" bg_shock_volume_ambient "0.5" bg_shock_volume_announcer "0.5" bg_shock_volume_auto "0.5" bg_shock_volume_auto2 "0.5" bg_shock_volume_auto2d "0.5" bg_shock_volume_autodog "0.5" bg_shock_volume_body "0.5" bg_shock_volume_body2d "0.5" bg_shock_volume_bulletimpact "0.5" bg_shock_volume_bulletwhizby "0.5" bg_shock_volume_effects1 "0.5" bg_shock_volume_effects2 "0.5" bg_shock_volume_element "0.5" bg_shock_volume_explosiveimpact "0.5" bg_shock_volume_hurt "0.5" bg_shock_volume_item "0.5" bg_shock_volume_local "0.5" bg_shock_volume_local2 "0.5" bg_shock_volume_local3 "0.5" bg_shock_volume_menu "0.5" bg_shock_volume_mission "0.5" bg_shock_volume_music "0.5" bg_shock_volume_musicnopause "0.5" bg_shock_volume_nonshock "0.5" bg_shock_volume_physics "0.5" bg_shock_volume_player1 "0.5" bg_shock_volume_player2 "0.5" bg_shock_volume_reload "0.5" bg_shock_volume_reload2d "0.5" bg_shock_volume_shellshock "0.5" bg_shock_volume_vehicle "0.5" bg_shock_volume_vehiclelimited "0.5" bg_shock_volume_voice "0.5" bg_shock_volume_weapon "0.5" bg_shock_volume_weapon2d "0.5" bg_softLandingMaxDamage "0,1" bg_softLandingMaxHeight "300" bg_softLandingMinHeight "128" bg_swingSpeed ​​"0.2" bg_viewBobAmplitudeBase "0.16" bg_viewBobAmplitudeDucked "0,0075 bg_viewBobAmplitudeDuckedAds "0,0075 bg_viewBobAmplitudeProne "0,02 bg_viewBobAmplitudeRoll "1.5" bg_viewBobAmplitudeSprinting "0,02 bg_viewBobAmplitudeStanding "0.007 bg_viewBobAmplitudeStandingAds "0,007 bg_viewBobLag "0.25" bg_viewBobMax "8" bg_viewKickMax "90" bg_viewKickMin "5" bg_viewKickRandom "0,4" bg_viewKickScale "0.2" bg_weaponBobAmplitudeBase "0.16" bg_weaponBobAmplitudeDucked "0.045 bg_weaponBobAmplitudeProne "0,02 bg_weaponBobAmplitudeRoll "1.5" bg_weaponBobAmplitudeSprinting "0,02 bg_weaponBobAmplitudeStanding "0.055 bg_weaponBobLag "0.25" bg_weaponBobMax "8" bullet_penetration_enabled "1" bullet_penetrationMinFxDist "30" bullet_ricochetBaseChance "0.5" camera_thirdPerson "0" camera_thirdPersonAdsTransScale "2" camera_thirdPersonCrosshairOffset "0.35" camera_thirdPersonFovScale "0,9" camera_thirdPersonOffset "-120 camera_thirdPersonOffsetAds "-60 camera_thirdPersonOffsetTurretAds "-80 cameraShakeRemoteHelo_Angles "0,221 cameraShakeRemoteHelo_Freqs "31 cameraShakeRemoteHelo_SpeedRange "2000 cameraShakeRemoteMissile_Angles "0,05 cameraShakeRemoteMissile_Freqs "42 cameraShakeRemoteMissile_SpeedRange "1000 cg_airstrikeKillCamCloseXYDist "24" cg_airstrikeKillCamCloseZDist "24" cg_airstrikeKillCamFarBlur "2" cg_airstrikeKillCamFarBlurDist "300" cg_airstrikeKillCamFarBlurStart "100" cg_airstrikeKillCamFov "50" cg_airstrikeKillCamNearBlur "4" cg_airstrikeKillCamNearBlurEnd "100" cg_airstrikeKillCamNearBlurStart "0" cg_blood "1" cg_brass "1" cg_centertime "5" cg_chatHeight "4" cg_chatTime "12000" cg_chatWithOtherTeams "0" cg_connectionIconSize "0" cg_constantSizeHeadIcons "0" cg_crosshairAlpha "1" cg_crosshairAlphaMin "0.5" cg_crosshairDynamic "0" cg_crosshairEnemyColor "1" cg_crosshairVerticalOffset "0" cg_cullBulletAngle "50" cg_cullBullets "1" cg_cursorHints "4" cg_deadChatWithDead "0" cg_deadChatWithTeam "0" cg_deadHearAllLiving "0" cg_deadHearTeamLiving "0" cg_debug_overlay_viewport "0" cg_debugevents "-1" cg_debugInfoCornerOffset "0 cg_debugposition "0" cg_descriptiveText "1" cg_dobjdump "-1" cg_draw2D "1" cg_drawBreathHint "1" cg_drawCrosshair "1" cg_drawCrosshairNames "1" cg_drawCrosshairNamesPosX "300" cg_drawCrosshairNamesPosY "180" cg_drawDamageDirection "1" cg_drawDamageFlash "0" cg_drawFPS "Off" cg_drawFPSLabels "1" cg_drawFriendlyNames "1" cg_drawGun "1" cg_drawHealth "0" cg_drawMantleHint "1" cg_drawMaterial "Off" cg_drawpaused "1" cg_drawScriptUsage "0" cg_drawShellshock "1" cg_drawSnapshot "0" cg_drawSplatter "0" cg_drawSplatterTest "0" cg_drawStatsSource "0" cg_drawTalk "ALL" cg_drawThroughWalls "0" cg_drawTurretCrosshair "1" cg_drawViewpos "0" cg_dumpAnims "-1" cg_enemyNameFadeIn "250" cg_enemyNameFadeOut "250" cg_errordecay "100" cg_everyoneHearsEveryone "0" cg_explosiveKillCamBackDist "35" cg_explosiveKillCamGroundBackDist "30" cg_explosiveKillCamGroundUpDist "15" cg_explosiveKillCamStopDecelDist "100" cg_explosiveKillCamStopDist "350" cg_explosiveKillCamUpDist "5" cg_explosiveKillCamWallOutDist "10" cg_explosiveKillCamWallSideDist "30" cg_flashbangNameFadeIn "1000" cg_flashbangNameFadeOut "50" cg_footsteps "1" cg_fov "65" cg_fovMin "1" cg_fovScale "1" cg_friendlyNameFadeIn "0" cg_friendlyNameFadeOut "1500" cg_gameBoldMessageWidth "390" cg_gameMessageWidth "455" cg_gun_x "0" cg_gun_y "0" cg_gun_z "0" cg_headIconMinScreenRadius "0.015" cg_heliKillCamFarBlur "2" cg_heliKillCamFarBlurDist "300" cg_heliKillCamFarBlurStart "100" cg_heliKillCamFov "15" cg_heliKillCamNearBlur "4" cg_heliKillCamNearBlurEnd "100" cg_heliKillCamNearBlurStart "0" cg_hintFadeTime "100" cg_hudChatIntermissionPosition "5 cg_hudChatPosition "5 cg_hudDamageIconHeight "64" cg_hudDamageIconInScope "0" cg_hudDamageIconOffset "128" cg_hudDamageIconTime "6000" cg_hudDamageIconWidth "128" cg_hudGrenadeIconEnabledFlash "0" cg_hudGrenadeIconHeight "25" cg_hudGrenadeIconInScope "0" cg_hudGrenadeIconMaxHeight "104" cg_hudGrenadeIconMaxRangeFlash "500" cg_hudGrenadeIconMaxRangeFrag "250" cg_hudGrenadeIconOffset "50" cg_hudGrenadeIconWidth "25" cg_hudGrenadePointerHeight "12" cg_hudGrenadePointerPivot "12 cg_hudGrenadePointerPulseFreq "1.7" cg_hudGrenadePointerPulseMax "1.85" cg_hudGrenadePointerPulseMin "0,3" cg_hudGrenadePointerWidth "25" cg_hudlegacysplitscreenscale "2" cg_hudMapBorderWidth "2" cg_hudMapFriendlyHeight "15" cg_hudMapFriendlyWidth "15" cg_hudMapPlayerHeight "20" cg_hudMapPlayerWidth "20" cg_hudMapRadarLineThickness "0,15" cg_hudObjectiveTextScale "0,3" cg_hudProneY "-160" cg_hudSayPosition "5 cg_hudsplitscreencompassscale "1.5" cg_hudsplitscreenstancescale "2" cg_hudStanceFlash "une cg_hudStanceHintPrints "0" cg_hudVotePosition "5 cg_invalidCmdHintBlinkInterval "600" cg_invalidCmdHintDuration "1800" cg_javelinKillCamCloseZDist "128" cg_javelinKillCamDownDist "150" cg_javelinKillCamFov "60" cg_javelinKillCamLookLerpDist "3000" cg_javelinKillCamPassDist "50" cg_javelinKillCamPassTime "5" cg_javelinKillCamUpDist "200" cg_killCamDefaultLerpTime "300" cg_killCamTurretLerpTime «900» cg_laserlight "1" cg_levelReverbDryLevel "0,9" cg_levelReverbEnabled "1" cg_levelReverbRoomType "ville" cg_levelReverbWetLevel "0,15" cg_mapLocationSelectionCursorSpeed ​​"0,6" cg_marks_ents_player_only "0" cg_minCullBulletDist "128" cg_nopredict "0" cg_overheadIconSize "0,7" cg_overheadNamesFarDist "1024" cg_overheadNamesFarScale "0,75" cg_overheadNamesFont "2" cg_overheadNamesGlow "0 cg_overheadNamesMaxDist "10000" cg_overheadNamesNearDist "256" cg_overheadNamesSize "0.5" cg_overheadRankSize "0.5" cg_overheadTitlesFont "2" cg_overheadTitleSize "0.5" cg_predictItems "1" cg_predictItemsDuration "5" cg_remoteMissileKillCamBackDist "300" cg_remoteMissileKillCamUpDist "60" cg_rocketKillCamBackDist "70" cg_rocketKillCamUpDist "10" cg_scoreboardBannerHeight "35" cg_scoreboardFont "0" cg_scoreboardHeaderFontScale "0.35" cg_scoreboardHeight "435" cg_scoreboardItemHeight "18" cg_scoreboardMyColor "une cg_scoreboardPingGraph "1" cg_scoreboardPingHeight "0,7" cg_scoreboardPingText "0" cg_scoreboardPingWidth "0.036" cg_scoreboardRankFontScale "0.25" cg_scoreboardScrollStep "3" cg_scoreboardTextOffset "0.5" cg_scoreboardWidth "500" cg_ScoresPing_BgColor "0.25098 cg_ScoresPing_HighColor "0,8 cg_ScoresPing_Interval "100" cg_ScoresPing_LowColor "0 cg_ScoresPing_MaxBars "4" cg_ScoresPing_MedColor "0,8 cg_scriptIconSize "0" cg_showmiss "0" cg_splatterHitAlpha "1" cg_splatterHitFadeInTime «0,05» cg_splatterHitFadeOutTime "0,1" cg_splatterHitFullInTime "0" cg_splatterHitInnerAngle "15" cg_splatterHitInnerRadius "0" cg_splatterHitOntoScreen "0" cg_splatterHitOuterAngle "30" cg_splatterHitOuterRadius "0,6" cg_splatterTrackAlpha "1" cg_splatterTrackFadeInTime "0" cg_splatterTrackFadeOutTime "0.5" cg_splatterTrackFullInTime "0,3" cg_splatterTrackIndependent "1" cg_splatterTrackInnerAngle "5" cg_splatterTrackInnerRadius "0,4" cg_splatterTrackOntoScreen "0" cg_splatterTrackOuterAngle "20" cg_splatterTrackOuterRadius "0,6" cg_sprintMeterDisabledColor "0,8 cg_sprintMeterEmptyColor "0,7 cg_sprintMeterFullColor "0,8 cg_subtitleMinTime "3" cg_subtitleWidthStandard "520" cg_subtitleWidthWidescreen "520" cg_teamChatsOnly "0" cg_thirdperson "0" cg_thirdPersonAngle "0" cg_thirdPersonMode "fixe" cg_thirdPersonRange "120" cg_turretKillCamBackDist "10" cg_turretKillCamFov "50" cg_turretKillCamUpDist "10" cg_viewVehicleInfluence "1" cg_viewZSmoothingMax "16" cg_viewZSmoothingMin "1" cg_viewZSmoothingTime "0,1" cg_voiceIconSize "0" cg_watersheeting "1" cg_waterSheeting_brightness "0" cg_waterSheeting_contrast "1" cg_waterSheeting_darkTint "une cg_waterSheeting_desaturation "0" cg_waterSheeting_distortionScaleFactor "0.021961 cg_waterSheeting_enable "0" cg_waterSheeting_fadeDuration "2" cg_waterSheeting_lightTint "0.780261 cg_waterSheeting_magnitude "0.0655388" cg_waterSheeting_radius "4.44051" cg_weapHitCullAngle "45" cg_weapHitCullEnable "1" cg_weaponCycleDelay "0" cg_weaponHintsCoD1Style "1" cg_weaponVisInterval "4" cg_youInKillCamSize "6" cl_analog_attack_threshold "0,8" cl_anglespeedkey "1.5" cl_bypassMouseInput "0" cl_connectionAttempts "15" cl_connectTimeout "120" cl_demoBackJump «20000» cl_demoFastTimescaleSpeed ​​"3" cl_demoForwardJump "4000" cl_demoSlowTimescaleSpeed ​​"0,4" cl_dirSelConvergenceTime "0,1" cl_freelook "1" cl_freezeDemo "0" cl_hudDrawsBehindUI "1" cl_ingame "0" cl_maxpackets "30" cl_maxPing "800" cl_migrationTimeout "40" cl_motdString "" cl_mouseAccel "0" cl_nodelta "0" cl_noprint "0" cl_packetdup "1" cl_paused "0" cl_pitchspeed "140" cl_serverStatusResendTime "750" cl_showmouserate "0" cl_shownet "0" cl_shownuments "0" cl_showSend "0" cl_showServerCommands "0" cl_showTimeDelta "0" cl_stanceHoldTime "300" cl_timeout "20" cl_voice "1" cl_yawspeed "140" clientSideEffects "1" com_animCheck "0" com_cinematicEndInWhite "0" com_errorResolveCommand "" com_filter_output "0" com_maxfps "85" com_maxFrameTime "100" com_recommendedSet "1" com_statmon "0" com_timescale "1" boussole "1" compassClampIcons "1" compassCoords "740 compassECoordCutoff "37" compassEnemyFootstepEnabled "0" compassEnemyFootstepMaxRange "500" compassEnemyFootstepMaxZ "100" compassEnemyFootstepMinSpeed ​​"140" compassFastRadarUpdateTime "2" compassFriendlyHeight "16" compassFriendlyWidth "16" compassHellfireTargetSpot "0" compassHideSansObjectivePointer "0" compassHideVehicles "0" compassMaxRange "2500" compassMinRadius "0,0001" compassMinRange "0,0001" compassObjectiveArrowHeight "20" compassObjectiveArrowOffset "2" compassObjectiveArrowRotateDist "5" compassObjectiveArrowWidth "20" compassObjectiveDetailDist "10" compassObjectiveDrawLines "1" compassObjectiveHeight "20" compassObjectiveIconHeight "16" compassObjectiveIconWidth "16" compassObjectiveMaxHeight "70" compassObjectiveMaxRange "2048" compassObjectiveMinAlpha "1" compassObjectiveMinDistRange "1" compassObjectiveMinHeight "-70" compassObjectiveNearbyDist "4" compassObjectiveNumRings "10" compassObjectiveRingSize "80" compassObjectiveRingTime "10000" compassObjectiveTextHeight "18" compassObjectiveTextScale "0,3" compassObjectiveWidth "20" compassPlayerHeight "18.75" compassPlayerWidth "18.75" compassRadarLineThickness "0,4" compassRadarPingFadeTime "4" compassRadarUpdateTime "4" compassRotation "1" compassSize "1" compassSoundPingFadeTime "2" compassTickertapeStretch "0.5" con_default_console_filter "*" con_errormessagetime "8" con_gameMsgWindow0FadeInTime "0.25" con_gameMsgWindow0FadeOutTime "0.5" con_gameMsgWindow0Filter "gamenotify con_gameMsgWindow0LineCount "4" con_gameMsgWindow0MsgTime "5" con_gameMsgWindow0ScrollTime "0.25" con_gameMsgWindow0SplitscreenScale "1.5" con_gameMsgWindow1FadeInTime "0.25" con_gameMsgWindow1FadeOutTime "0.5" con_gameMsgWindow1Filter "boldgame" con_gameMsgWindow1LineCount "1" con_gameMsgWindow1MsgTime "3" con_gameMsgWindow1ScrollTime "0.25" con_gameMsgWindow1SplitscreenScale "1.5" con_gameMsgWindow2FadeInTime "0,75" con_gameMsgWindow2FadeOutTime "0.5" con_gameMsgWindow2Filter "sous-titre" con_gameMsgWindow2LineCount "7" con_gameMsgWindow2MsgTime "5" con_gameMsgWindow2ScrollTime "0.25" con_gameMsgWindow2SplitscreenScale "1.5" con_gameMsgWindow3FadeInTime "0.25" con_gameMsgWindow3FadeOutTime "0.5" con_gameMsgWindow3Filter "" con_gameMsgWindow3LineCount "5" con_gameMsgWindow3MsgTime "5" con_gameMsgWindow3ScrollTime "0.25" con_gameMsgWindow3SplitscreenScale "1.5" con_inputBoxColor «0,25 con_inputHintBoxColor "0,4 con_matchPrefixOnly "1" con_minicon "0" con_miniconlines "5" con_minicontime "4" con_outputBarColor "une con_outputSliderColor "0,15 con_outputWindowColor "0,35 con_typewriterColorBase "une con_typewriterColorGlowCheckpoint "0,6 con_typewriterColorGlowCompleted "0 con_typewriterColorGlowFailed "0,8 con_typewriterColorGlowUpdated "0 con_typewriterDecayDuration «700» con_typewriterDecayStartTime "6000" con_typewriterPrintSpeed ​​"50" cpu_speed_12players "3" cpu_speed_18players "6" cpu_speed_8players "2.7" développeur "0" developer_script "0" didyouknow "@ PLATFORM_DYK_IW4_MSG17" drawEntityCount "0" drawEntityCountPos "-55 drawEntityCountSize "32" drawKillcamData "0" drawKillcamDataPos "-55 drawKillcamDataSize "32" drawLagometer "0" drawServerBandwidth "0" drawServerBandwidthPos "-55 dynEnt_active "1" dynEnt_bulletForce "1000" dynEnt_damageScale "1" dynEnt_explodeForce "12500" dynEnt_explodeMaxEnts "20" dynEnt_explodeMinForce "40" dynEnt_explodeSpinScale "3" dynEnt_explodeUpbias "0.5" dynEnt_explodingBulletForce "3500" dynEnt_explodingBulletMaxEnts "5" dynEnt_explodingBulletMinForce "5" dynEnt_explodingBulletSpinScale "1" dynEnt_explodingBulletUpbias "0.5" fixedtime "0" FoFIconMaxSize "640" FoFIconMinSize "30" FoFIconScale "1.3" FoFIconSpawnTimeDelay "1" FoFIconSpawnTimeFade "5" frottement "5.5" fs_basegame "" fs_basepath "U: codmw2" fs_cdpath "" fs_copyfiles "0" fs_debug "0" fs_game "" fs_homepath "U: codmw2" fs_ignoreLocalized "0" fx_count "0" fx_cull_elem_draw "1" fx_cull_elem_spawn "1" fx_debugBolt "0" fx_draw "1" fx_drawClouds "1" fx_enable "1" fx_freeze "0" fx_mark_profile "0" fx_marks "1" fx_marks_ents "1" fx_marks_smodels "1" fx_profile "0" fx_profileFilter "" fx_profileSkip "0" fx_profileSort «coût» fx_visMinTraceDist "80" g_allowvote "1" g_gametype «guerre» g_gravity "800" g_hardcore "0" g_logsync "2" g_synchronousClients "0" GameMode "mp" glass_angular_vel "5 glass_break "1" glass_debug "0" glass_edge_angle "5 glass_fall_delay "0,2 glass_fall_gravity "800" glass_fall_ratio "1,5 glass_fringe_maxcoverage "0.2" glass_fringe_maxsize "150" glass_fx_chance "0.25" glass_hinge_friction "50" glass_linear_vel "200 glass_max_pieces_per_frame "100" glass_max_shatter_fx_per_frame "6" glass_physics_chance "0,15" glass_physics_maxdist "512" glass_shard_maxsize "300" glass_shattered_scale "48" glass_trace_interval "100" heli_barrelMaxVelocity "1250" heli_barrelRotation "70" heli_barrelSlowdown "360" HiDef "1" hud_bloodOverlayLerpRate "0,3" hud_deathQuoteFadeTime "1000" hud_enable "1" hud_fade_ammodisplay "0" hud_fade_compass "0" hud_fade_healthbar "2" hud_fade_offhand "0" hud_fade_sprint "1.7" hud_fade_stance "1.7" hud_fadeout_speed "0,1" hud_flash_period_offhand "0.5" hud_flash_time_offhand "2" hud_health_pulserate_critical "0.5" hud_health_pulserate_injured "1" hud_health_startpulse_critical "0.33" hud_health_startpulse_injured "1" hudElemPausedBrightness "0,4" in_mouse "1" intro "0" iwnet_debug "0" iwnet_maxResendTime "120" iwnet_minResendTime "4" iwnet_searching "1" iwnet_sessionFullHeartbeat «20000» iwnet_sessionHeartbeat «5000» iwnet_sessions "1" iwnet_xuid "504" jump_height "39" jump_ladderPushVel "128" jump_slowdownEnable "1" jump_spreadAdd "64" jump_stepSize "18" koth_autodestroytime "60" koth_capturetime "20" koth_delayPlayer "0" koth_destroytime "10" koth_extraDelay "0" koth_kothmode "0" koth_proMode "0" koth_spawnDelay "60" koth_spawntime "30" laserDebug "0" laserEndOffset "0.5" laserFlarePct "0.2" laserFlarePct_alt "0" laserForceOn "0" Laserlight "1" laserLightBeginOffset "13" laserLightBodyTweak "15" laserLightEndOffset "-3" laserLightRadius "3" laserLightRadius_alt "100" laserLightWithoutNightvision "0" laserRadius "0,8" laserRadius_alt "30" laserRange "1500" laserRange_alt «5000» laserRangePlayer "1500" loading_sre_fatal "1" lobby_animationSpeed ​​"30" lobby_animationTilesHigh "4" lobby_animationTilesWide "8" lobby_numAnimationFrames "30" lobby_partySearchWaitTime "1000" lobby_searchingPartyColor "0.941177 loc_forceEnglish "0" loc_language "0" loc_translate "1" loc_warnings "0" loc_warningsAsErrors "0" loc_warningsUI "0" logfile "1" lowAmmoWarningColor1 "0,701961 lowAmmoWarningColor2 "une lowAmmoWarningNoAmmoColor1 "0,8 lowAmmoWarningNoAmmoColor2 "une lowAmmoWarningNoReloadColor1 "0,701961 lowAmmoWarningNoReloadColor2 "0,701961 lowAmmoWarningPulseFreq "2.3" lowAmmoWarningPulseMax "1.5" lowAmmoWarningPulseMin "0" lsp_debug "0" m_filter "0" m_forward "0.25" m_pitch "0.022" m_side "0.25" m_yaw "0.022" mantle_check_angle "60" mantle_check_radius "0,1" mantle_check_range "20" mantle_debug "0" mantle_enable "1" mantle_max_vertical_end_velocity "0" mantle_view_yawcap "60" mapcrc "0" mapname "" masterPort "20810" masterServerName "cod4master.activision.com" matchmaking_debug "1" maxVoicePacketsPerSec "100" maxVoicePacketsPerSecForServer "20" migration_blocksperframe "0" migration_dvarErrors "1" migration_limit "5" migration_msgtimeout "500" migration_timeBetween "30000" migration_verboseBroadcastTime "100" migrationPingTime "10" missileRemoteFOV "15" missileRemoteSteerPitchRange "une missileRemoteSteerPitchRate "35" missileRemoteSteerYawRate "35" monkeytoy "0" motd "Bienvenue motionTrackerBlurDuration "0.2" motionTrackerCenterX "0" motionTrackerCenterY "-0,37" motionTrackerPingFadeTime "3" motionTrackerPingPitchAddPerEnemy "0" motionTrackerPingPitchBase "1" motionTrackerPingPitchNearby "2" motionTrackerPingSize "0.2" motionTrackerRange "1600" motionTrackerSweepAngle "90" motionTrackerSweepInterval "3" motionTrackerSweepSpeed ​​"2000" mp_paused "0" msg_dumpEnts "0" msg_hudelemspew "0" msg_printEntityNums "0" nommez-le "" net_ip "localhost" net_lanauthorize "0" net_noipx "0" net_noudp "0" net_port "28960" net_profile "0" net_showprofile "0" net_socksEnabled "0" net_socksPassword "" net_socksPort "1080" net_socksServer "" net_socksUsername "" nextdemo "" nextmap "" nightVisionDisableEffects "0" nightVisionFadeInOutTime "0,1" nightVisionPowerOnTime "0,3" objectiveFadeTimeGoingOff "0.5" objectiveFadeTimeGoingOn "1" objectiveFadeTimeWaitOff "2" objectiveFadeTimeWaitOn "2" objectiveFadeTooClose "0,1" objectiveFadeTooFar "25" objectiveFontSize "0,6" objectiveHide "0" objectiveTextOffsetY "-5,33" jeu online "0" onlinegameandhost "0" onlineunrankedgameandhost "0" overrideNVGModelWithKnife "0" packetDebug "0" painReverbDryLevel "0.5" painReverbRoomType "sous-marin" painReverbWetLevel "0,4" painVisionLerpOutRate "0,3" painVisionTriggerHealth "0.55" party_autoteams "1" party_connectTimeout "1000" party_connectToOthers "1" party_currentSearchTier "2" party_debug "0" party_defaultSearchTier "2" party_editingsettings "0" party_firstSubpartyIndex "0" party_gamesize "" party_gameStartTimerLength "10" party_gametype "" party_host "0" party_hostmigration "1" party_hostname "" party_IAmSelected "0" party_kickplayerquestion "" party_listFocus "0" party_lobbyPlayerCount "" party_mapname "" party_mappacks "" party_matchedPlayerCount "4" party_maxplayers "16" party_maxPrivatePartyPlayers "18" party_maxSearchTier "6" party_maxTeamDiff "1" party_membersMissingMapPack "0" party_minLobbyTime "60" party_minplayers "2" party_msPerTier "50" party_partyPlayerCount "" party_playervisible "0" party_pregameStartTimerLength "5" party_searchPauseTime "2000" party_searchRandomDelay "500" party_searchResultsLifetime "45000" party_searchResultsMin "2000" party_selectedIndex "0" party_selectedIndexChangedTime "0" party_statusString "" party_teambased "1" party_teamsVisible "0" party_timer "0" party_vetoButtonVisible "0" party_vetoDelayTime "4" party_vetoPassed "0" party_vetoPercentRequired "0.501" party_vetoStatus "" partymigrate_broadcast_interval "200" partymigrate_cpuBonusPing "25" partymigrate_cpuBonusThreshold "0.5" partymigrate_pingtest_retry "100" partymigrate_pingtest_timeout "600" partymigrate_selectiontime "1800" partymigrate_timeout "8000" partymigrate_timeoutmax "15000" mot de passe "" perk_armorPiercingDamage "40" perk_blastShield "65" perk_bulletPenetrationMultiplier "2" perk_diveDistanceCheck "64" perk_diveGravityScale "0,75" perk_diveVelocity "250" perk_diveViewRollResetSpeed ​​"4" perk_diveViewRollSpeed ​​"0.5" perk_diveViewRollTarget "45" perk_extendedMagsMGAmmo "10" perk_extendedMagsPistolAmmo "5" perk_extendedMagsRifleAmmo "10" perk_extendedMagsSMGAmmo "10" perk_extendedMagsSpreadAmmo "5" perk_extendedMeleeRange "176" perk_extraBreath "5" perk_fastSnipeScale "2" perk_footstepVolumeAlly "0.25" perk_footstepVolumeEnemy "4" perk_footstepVolumePlayer "0.25" perk_grenadeDeath "frag_grenade_short_mp" perk_improvedExtraBreath "5" perk_lightWeightViewBobScale "0,75" perk_parabolicAngle "180" perk_parabolicIcon "specialty_parabolic" perk_parabolicRadius «400» perk_quickDrawSpeedScale "1.5" perk_scavengerMode "0" perk_sprintMultiplier "2" perk_sprintRecoveryMultiplierActual "0,6" perk_sprintRecoveryMultiplierVisual "0,6" perk_weapRateMultiplier "0,75" perk_weapReloadMultiplier "0.5" perk_weapSpreadMultiplier "0.65" phys_autoDisableAngular "57" phys_autoDisableFastAngular "270" phys_autoDisableFastLinear "40" phys_autoDisableFastTime "0.5" phys_autoDisableLinear "20" phys_autoDisableTime "0,9" phys_bulletSpinScale "3" phys_bulletUpBias "0.5" phys_cfm "0,0001" phys_collUseEntities "0" phys_contact_cfm "1e-005" phys_contact_cfm_ragdoll "0,001" phys_contact_cfm_vehicle "0,001" phys_contact_cfm_vehicleSoft "0.05" phys_contact_erp "0,8" phys_contact_erp_ragdoll "0,3" phys_contact_erp_vehicle "0.5" phys_contact_erp_vehicleSoft "0.05" phys_csl "0,3" phys_dragAngular "0.5" phys_dragLinear "0,03" phys_drawAwake "0" phys_drawCollisionObj "0" phys_drawCollisionWorld "0" phys_drawcontacts "0" phys_drawDebugInfo "0" phys_dumpcontacts "0" phys_erp "0,8" phys_frictionScale "1" phys_gravity "-800" phys_gravity_ragdoll "-800" phys_gravityChangeWakeupRadius "120" phys_jitterMaxMass "200" phys_joint_cfm "0,0001" phys_joint_stop_cfm "0,0001" phys_joint_stop_erp "0,8" phys_jointPullThreshold "4" phys_mcv "20" phys_mcv_ragdoll "1000" phys_mcv_vehicle "300" phys_minImpactMomentum "250" phys_narrowObjMaxLength "4" phys_noIslands "0" phys_qsi "15" phys_reorderConst "1" physVeh_collideWithClipOnly "0" physVeh_explodeForce "800" physVeh_explodeSpinScale "3" physVeh_jump "0" physVeh_minImpactMomentum "17,6" physVeh_pathConstraintCfm "1e-006" physVeh_pathConstraintErp "0,8" physVeh_slideReductionForHighSpeed ​​"0" physVeh_StepsPerFrame "3" player_adsExitDelay "0" player_backSpeedScale "0,7" player_breath_fire_delay "0" player_breath_gasp_lerp "6" player_breath_gasp_scale "4.5" player_breath_gasp_time "1" player_breath_hold_lerp "1" player_breath_hold_time "4.5" player_breath_snd_delay "1" player_breath_snd_lerp "2" player_burstFireCooldown "0.2" player_debugHealth "0" player_dmgtimer_flinchTime "500" player_dmgtimer_maxTime "750" player_dmgtimer_minScale "0" player_dmgtimer_stumbleTime "500" player_dmgtimer_timePerPoint "100" player_footstepsThreshhold "0" player_lastStandCrawlSpeedScale "0.2" player_lastStandDebug "0" player_lean_rotate_crouch_left "0,8" player_lean_rotate_crouch_right "0,3" player_lean_rotate_left "0,8" player_lean_rotate_right "0,4" player_lean_shift_crouch_left "4" player_lean_shift_crouch_right "15" player_lean_shift_left "5" player_lean_shift_right "9" player_meleeHeight "10" player_meleeRange "64" player_meleeWidth "10" player_move_factor_on_torso "0" player_moveThreshhold "10" player_runThreshhold "110" player_scopeExitOnDamage "0" player_spectateSpeedScale "1" player_sprintCameraBob "0.5" player_sprintForwardMinimum "105" player_sprintMinTime "1" player_sprintRechargePause "0" player_sprintSpeedScale "1.5" player_sprintStrafeSpeedScale "0.667" player_sprintTime "4" player_sprintUnlimited "0" player_strafeAnimCosAngle "0.5" player_strafeSpeedScale "0,8" player_sustainAmmo "0" player_turnAnims "0" player_view_pitch_down "85" player_view_pitch_up "85" playlist "0" playlistFilename "playlists.info" privateMatch_joinPassword "" privateMatch_serverPassword "" profileMenuOption_blacklevel "0" profileMenuOption_gamma "0,8" profileMenuOption_safeAreaHorz "0.85" profileMenuOption_safeAreaVert "0.85" profileMenuOption_volume "0,8" protocole de "134" r_aaAlpha "dither r_aaMaxQuality "0" r_aaSamples "2" r_altModelLightingUpdate "0" r_aspectRatio "auto" r_atlasAnimFPS "15" r_autopriority "0" r_blacklevel "0" r_blur "0" r_brightness "0" r_cacheModelLighting "1" r_cacheSModelLighting "1" r_clear «jamais» r_clearColor "0 r_clearColor2 "0 r_colorMap "inchangé" r_contrast "1" r_customMode "" r_debugLineWidth "1" r_debugShader "none" r_depthPrepass "None" r_desaturation "1" r_detail "1" r_detailMap "inchangé" r_diffuseColorScale "1" r_displayRefresh "60 r_distortion "1" r_dlightLimit "4" r_dof_bias "0.5" r_dof_enable "1" r_dof_farBlur "1.8" r_dof_farEnd "7000" r_dof_farStart "1000" r_dof_nearBlur "6" r_dof_nearEnd "60" r_dof_nearStart "10" r_dof_tweak "0" r_dof_viewModelEnd "8" r_dof_viewModelStart "2" r_dpvsFilterDebug "0" r_drawDecals "1" r_drawSun "1" r_drawWater "1" r_envMapExponent "5" r_envMapMaxIntensity "0.5" r_envMapMinIntensity "0.2" r_envMapOverride "0" r_envMapSunIntensity "2" r_fastSkin "0" r_filmAltShader "1" r_filmTweakBrightness "0" r_filmTweakContrast "1.4" r_filmTweakDarkTint "0,7 r_filmTweakDesaturation "0.2" r_filmTweakDesaturationDark "0.2" r_filmTweakEnable "0" r_filmTweakInvert "0" r_filmTweakLightTint "1.1 r_filmTweakMediumTint "0,9 r_filmUseTweaks "0" r_floatz "1" r_fog "1" r_forceLod "none" r_fullbright "0" r_fullscreen "0" r_gamma "0,8" r_glow "1" r_glow_allowed "1" r_glow_allowed_script_forced "0" r_glowTweakBloomCutoff "0.5" r_glowTweakBloomDesaturation "0" r_glowTweakBloomIntensity0 "1" r_glowTweakEnable "0" r_glowTweakRadius0 "5" r_glowUseTweaks "0" r_gpuSync "off" r_heroLighting "1" r_highLodDist "-1" r_ignore "0" r_ignorehwgamma "0" r_inGameVideo "1" r_lightCacheLessFrequentMaxDistance "64" r_lightCacheLessFrequentPeriod "10" r_lightGridContrast "0" r_lightGridEnableTweaks "0" r_lightGridIntensity "1" r_lightGridUseTweakedValues ​​"1" r_lightmap "inchangé" r_loadForRenderer "1" r_lockPvs "0" r_lodBiasRigid "0" r_lodBiasSkinned "0" r_lodScaleRigid "1" r_lodScaleSkinned "1" r_lowestLodDist "-1" r_lowLodDist "-1" r_mediumLodDist "-1" r_mode "1024x768" r_modelVertColor "1" r_monitor "0" r_multiGpu "0" r_normal "1" r_normalMap "inchangé" r_outdoor "1" r_outdoorFeather "8" r_picmip "0" r_picmip_bump "0" r_picmip_manual "0" r_picmip_spec "0" r_picmip_water "0" r_polygonOffsetBias "-1" r_polygonOffsetScale "-1" r_portalBevels "0,7" r_portalBevelsOnly "0" r_portalMinClipArea "0,02" r_portalMinRecurseDepth "2" r_portalWalkLimit "0" r_preloadShaders "0" r_pretess "1" r_primaryLightTweakDiffuseStrength "1" r_primaryLightTweakSpecularStrength "1" r_primaryLightUseTweaks "0" r_reflectionProbeGenerate "0" r_reflectionProbeGenerateExit "0" r_reflectionProbeRegenerateAll "0" r_rendererInUse "Shader r_rendererPreference "par défaut" r_resampleScene "1" r_scaleViewport "1" r_showFbColorDebug "None" r_showFloatZDebug "0" r_showLightGrid "0" r_showMissingLightGrid "0" r_showPortals "0" r_showPortalsOverview "0" r_singleCell "0" r_skipPvs "0" r_smc_enable "1" r_smc_optimize "1" r_smp_backend "1" r_smp_worker "1" r_smp_worker_thread0 "1" r_smp_worker_thread1 "1" r_specular "1" r_specularColorScale "2.5" r_specularMap "inchangé" r_spotLightBrightness "14" r_spotLightEndRadius "196" r_spotLightEntityShadows "1" r_spotLightExponent "2" r_spotLightFovInnerFraction "0.5" r_spotLightMaxLength «5000» r_spotLightShadows "1" r_spotLightSModelShadows "1" r_spotLightStartRadius "36" r_sse_skinning "1" r_subwindow "0 r_sun_from_dvars "0" r_sun_fx_position "0 r_sunblind_fadein "0.5" r_sunblind_fadeout "3" r_sunblind_max_angle "5" r_sunblind_max_darken "0,75" r_sunblind_min_angle "30" r_sunflare_fadein "1" r_sunflare_fadeout "1" r_sunflare_max_alpha "1" r_sunflare_max_angle "2" r_sunflare_max_size "2500" r_sunflare_min_angle "45" r_sunflare_min_size "0" r_sunflare_shader "sun_flare" r_sunglare_fadein "0.5" r_sunglare_fadeout "3" r_sunglare_max_angle "5" r_sunglare_max_lighten "0,75" r_sunglare_min_angle "30" r_sunsprite_shader "soleil" r_sunsprite_size "16" r_texFilterAnisoMax "4" r_texFilterAnisoMin "1" r_texFilterDisable "0" r_texFilterMipBias "0" r_texFilterMipMode "inchangé" r_useLayeredMaterials "0" r_vc_makelog "0" r_vc_showlog "0" r_vsync "0" r_warningRepeatDelay "5" r_zfar "0" r_zFeather "1" r_znear "4" r_znear_depthhack "0,1" radarjamDistMax "800" radarjamDistMin "350" radarjamSinCurve "0" ragdoll_baselerp_time "1000" ragdoll_bullet_force "500" ragdoll_bullet_upbias "0.5" ragdoll_debug "0" ragdoll_dump_anims "0" ragdoll_enable "1" ragdoll_explode_force "18000" ragdoll_explode_upbias "0,8" ragdoll_exploding_bullet_force «5000» ragdoll_exploding_bullet_upbias "0,8" ragdoll_fps "20" ragdoll_idle_min_velsq "2" ragdoll_jitter_scale "1" ragdoll_jointlerp_time "3000" ragdoll_max_life «4500» ragdoll_max_simulating "16" ragdoll_max_stretch_pct "10" ragdoll_rotvel_scale "1" ragdoll_self_collision_scale "1.2" ragdoll_stretch_iters "10" taux de "25000" reliableResendTime "300" reliableTimeoutTime «20000» RemoteCameraSounds_DryLevel "0,1" RemoteCameraSounds_RoomType "sous-marin" RemoteCameraSounds_WetLevel "0.5" requireOpenNat "1" safeArea_adjusted_horizontal "1" safeArea_adjusted_vertical "1" safeArea_horizontal "0.85" safeArea_vertical "0.85" scr_airdrop_ac130 "3" scr_airdrop_ammo "17" scr_airdrop_counter_uav "15" scr_airdrop_emp "1" scr_airdrop_harrier_airstrike "7" scr_airdrop_helicopter "7" scr_airdrop_helicopter_flares "5" scr_airdrop_helicopter_minigun "3" scr_airdrop_mega_ac130 "2" scr_airdrop_mega_ammo "12" scr_airdrop_mega_counter_uav "16" scr_airdrop_mega_emp "0" scr_airdrop_mega_harrier_airstrike "5" scr_airdrop_mega_helicopter "5" scr_airdrop_mega_helicopter_flares "3" scr_airdrop_mega_helicopter_minigun "2" scr_airdrop_mega_nuke "0" scr_airdrop_mega_precision_airstrike "10" scr_airdrop_mega_predator_missile "14" scr_airdrop_mega_sentry "16" scr_airdrop_mega_stealth_airstrike "3" scr_airdrop_mega_uav "12" scr_airdrop_nuke "0" scr_airdrop_precision_airstrike "11" scr_airdrop_predator_missile "12" scr_airdrop_sentry "12" scr_airdrop_stealth_airstrike "5" scr_airdrop_uav "17" scr_arena_numlives "1" scr_arena_promode "0" scr_arena_roundlimit "0" scr_arena_roundswitch "3" scr_arena_scorelimit "1" scr_arena_timelimit "2.5" scr_arena_winlimit "4" scr_ctf_halftime "1" scr_ctf_numlives "0" scr_ctf_playerrespawndelay "0" scr_ctf_promode "0" scr_ctf_returntime "30" scr_ctf_roundlimit "1" scr_ctf_scorelimit "0" scr_ctf_timelimit "10" scr_ctf_waverespawndelay "10" scr_ctf_winlimit "1" scr_dd_addtime "2.5" scr_dd_bombtimer "45" scr_dd_defusetime "5" scr_dd_numlives "0" scr_dd_planttime "5" scr_dd_playerrespawndelay "0" scr_dd_promode "0" scr_dd_roundlimit "3" scr_dd_roundswitch "1" scr_dd_scorelimit "1" scr_dd_timelimit "2.5" scr_dd_waverespawndelay "0" scr_dd_winlimit "2" scr_diehard "0" scr_dm_numlives "0" scr_dm_playerrespawndelay "0" scr_dm_promode "0" scr_dm_roundlimit "1" scr_dm_scorelimit "1500" scr_dm_timelimit "10" scr_dm_waverespawndelay "0" scr_dm_winlimit "1" scr_dom_numlives "0" scr_dom_playerrespawndelay "0" scr_dom_promode "0" scr_dom_roundlimit "1" scr_dom_scorelimit "200" scr_dom_timelimit "0" scr_dom_waverespawndelay "0" scr_dom_winlimit "1" scr_explBulletMod "1" scr_game_allowkillcam "1" scr_game_deathpointloss "0" scr_game_forceuav "0" scr_game_graceperiod "0" scr_game_hardpoints "1" scr_game_killstreakdelay "0" scr_game_onlyheadshots "0" scr_game_perks "1" scr_game_spectatetype "1" scr_game_suicidepointloss "0" scr_gtnw_numlives "0" scr_gtnw_playerrespawndelay "0" scr_gtnw_promode "0" scr_gtnw_roundlimit "1" scr_gtnw_roundswitch "0" scr_gtnw_scorelimit "101" scr_gtnw_timelimit "10" scr_gtnw_waverespawndelay "0" scr_gtnw_winlimit "1" scr_hardcore "0" scr_hardpoint_allowartillery "1" scr_hardpoint_allowhelicopter "1" scr_hardpoint_allowuav "1" scr_koth_numlives "0" scr_koth_playerrespawndelay "0" scr_koth_promode "0" scr_koth_roundlimit "1" scr_koth_roundswitch "1" scr_koth_scorelimit "250" scr_koth_timelimit "15" scr_koth_waverespawndelay "0" scr_koth_winlimit "1" scr_maxPerPlayerExplosives "2" scr_nukeCancelMode "0" scr_nukeTimer "10" scr_oldschool "0" scr_oneflag_numlives "0" scr_oneflag_playerrespawndelay "0" scr_oneflag_promode "0" scr_oneflag_roundlimit "0" scr_oneflag_roundswitch "3" scr_oneflag_scorelimit "1" scr_oneflag_timelimit "3" scr_oneflag_waverespawndelay "0" scr_oneflag_winlimit "4" scr_patientZero "" scr_player_forcerespawn "1" scr_player_healthregentime "5" scr_player_maxhealth "100" scr_player_numlives "0" scr_player_respawndelay "0" scr_player_sprinttime "4" scr_player_suicidespawndelay "0" scr_RequiredMapAspectratio "1" scr_restxp_cap "0.5" scr_restxp_enable "0" scr_restxp_levelsPerDay "0.5" scr_restxp_minRestTime "4" scr_restxp_restedAwardScale "0.5" scr_restxp_timescale "1" scr_riotShieldXPBullets "15" scr_sab_bombtimer "30" scr_sab_defusetime "5" scr_sab_hotpotato "0" scr_sab_numlives "0" scr_sab_planttime "2.5" scr_sab_playerrespawndelay "7.5" scr_sab_promode "0" scr_sab_roundlimit "1" scr_sab_roundswitch "1" scr_sab_scorelimit "0" scr_sab_timelimit "20" scr_sab_waverespawndelay "0" scr_sab_winlimit "1" scr_sd_bombtimer "45" scr_sd_defusetime "5" scr_sd_multibomb "0" scr_sd_numlives "1" scr_sd_planttime "5" scr_sd_playerrespawndelay "0" scr_sd_promode "0" scr_sd_roundlimit "0" scr_sd_roundswitch "3" scr_sd_scorelimit "1" scr_sd_timelimit "2.5" scr_sd_waverespawndelay "0" scr_sd_winlimit "4" scr_team_fftype "0" scr_team_kickteamkillers "0" scr_team_respawntime "0" scr_team_teamkillpointloss "1" scr_team_teamkillspawndelay "20" scr_thirdPerson "0" scr_tispawndelay "0" scr_vip_numlives "0" scr_vip_promode "0" scr_vip_roundlimit "3" scr_vip_roundswitch "1" scr_vip_scorelimit "1" scr_vip_timelimit "2.5" scr_vip_winlimit "2" scr_war_numlives "0" scr_war_playerrespawndelay "0" scr_war_promode "0" scr_war_roundlimit "1" scr_war_scorelimit "7500" scr_war_timelimit "10" scr_war_waverespawndelay "0" scr_war_winlimit "1" scr_xpscale "1" sensibilité "5" sentry_placement_debug "0" sentry_placement_feet_offset "17 sentry_placement_feet_trace_dist_z "20" sentry_placement_trace_dist "42" sentry_placement_trace_min_normal "0,7" sentry_placement_trace_pitch "20" sentry_placement_trace_radius "30" sentry_placement_trace_radius_canon_safety "5" server1 "" server10 "" server11 "" server12 "" server13 "" server14 "" server15 "" server16 "" server2 "" serveur3 "" server4 "" server5 "" server6 "" server7 "" server8 "" server9 "" session_immediateDeleteTinySessions "0" session_nonblocking "1" shieldImpactBulletShakeDuration "500" shieldImpactBulletShakeScale "0.35" shieldImpactExplosionHighShakeDuration "1250" shieldImpactExplosionHighShakeScale "0.5" shieldImpactExplosionLowShakeDuration "800" shieldImpactExplosionLowShakeScale "0,4" shieldImpactExplosionThreshold "85" shieldImpactMissileShakeDuration "1500" shieldImpactMissileShakeScale "0.5" shortversion "1.0" showdrop "0" showpackets "0" sm_enable "1" sm_fastSunShadow "1" sm_lightScore_eyeProjectDist "64" sm_lightScore_spotProjectFrac "0.125" sm_maxLights "4" sm_minSpotLightScore "0.5" sm_polygonOffsetBias "0.125" sm_polygonOffsetScale "2" sm_qualitySpotShadow "1" sm_spotDistCull "1" sm_spotEnable "1" sm_spotLimit "4" sm_spotShadowFadeTime "1" sm_strictCull "1" sm_sunEnable "1" sm_sunSampleSizeNear "0.25" sm_sunShadowCenter "0 sm_sunShadowScale "1" sm_sunShadowScaleLocked "1" s'enclenche "20" snd_cinematicVolumeScale "0.5" snd_draw3D "Off" snd_drawInfo "None" snd_enable2D "1" snd_enable3D "1" snd_enableEq "1" snd_enableReverb "1" snd_enableStream "1" snd_errorOnMissing "0" snd_khz "44" snd_levelFadeTime "250" snd_outputConfiguration "Windows snd_slaveFadeTime "500" snd_touchStreamFilesOnLoad "0" snd_volume "0,8" splitscreen "0" stat_version "10" stopspeed "100" stringtable_debug "0" sv_allowAnonymous "0" sv_allowClientConsole "1" sv_allowDownload "1" sv_allowedClan1 "" sv_allowedClan2 "" sv_cheats "0" sv_clientArchive "1" sv_clientSideBullets "1" sv_connectTimeout "120" sv_debugRate "0" sv_debugReliableCmds "0" sv_floodProtect "1" sv_hostname "CoD4Host" sv_hugeSnapshotDelay "200" sv_hugeSnapshotSize "4000" sv_iwdNames "" sv_iwds "" sv_kickBanTime "300" sv_mapRotation "" sv_mapRotationCurrent "" sv_maxclients "18" sv_maxPing "0" sv_maxrate "25000" sv_minPing "0" sv_network_fps "50" sv_packet_info "0" sv_padPackets "0" sv_paused "0" sv_privateClients "0" sv_privateClientsForClients "0" sv_privatePassword "" sv_pure "1" sv_reconnectlimit "3" sv_referencedFFCheckSums "" sv_referencedFFNames "" sv_referencedIwdNames "" sv_referencedIwds "" sv_rejoinTimeout "5" sv_running "0" sv_showAverageBPS "0" sv_timeout "20" sv_voicequality "3" sv_zombietime "2" sys_configSum "230111639" sys_configureGHz "18.5691" sys_cpuGHz "2.67277" sys_cpuName "Intel (R) sys_gpu "ATI sys_lockThreads "none" sys_quitMigrateTime "15000" sys_smp_allowed "1" sys_SSE "1" sys_sysMB "2048" systemlink "0" testClients_doAttack "1" testClients_doCrouch "0" testClients_doMove "1" testClients_doReload "1" testClients_watchKillcam "1" thermal_playerModel "" thermalBlurFactorNoScope "250" thermalBlurFactorScope "250" échelle de temps "1" tracer_debugDraw "0" tracer_explosiveColor1 "une tracer_explosiveColor2 "une tracer_explosiveColor3 "une tracer_explosiveColor4 "une tracer_explosiveColor5 "une tracer_explosiveColor6 "une tracer_explosiveOverride "1" tracer_explosiveWidth "15" tracer_firstPersonMaxWidth "4" tracer_stoppingPowerColor1 "0 tracer_stoppingPowerColor2 "une tracer_stoppingPowerColor3 "une tracer_stoppingPowerColor4 "une tracer_stoppingPowerColor5 "une tracer_stoppingPowerColor6 "une tracer_stoppingPowerOverride "0" tracer_stoppingPowerWidth "6" tracer_thermalWidthMult "2" turret_adsEnabled "1" turret_adsFov "35" turret_adsTime "250" turret_fov "55" ui_allow_classchange "0" ui_allow_controlschange "1" ui_allow_teamchange "0" ui_bigFont "0,4" ui_borderLowLightScale "0.35" ui_browserFriendlyfire "-1" ui_browserKillcam "-1" ui_browserMod "0" ui_browserShowDedicated "0" ui_browserShowEmpty "1" ui_browserShowFull "1" ui_browserShowPassword "-1" ui_browserShowPure "1" ui_buildLocation "-60 ui_buildSize "0.2" ui_cinematicsTimestamp "0" ui_connectScreenTextGlowColor "0,3 ui_currentFeederMapIndex "0" ui_currentMap "0" ui_customClassName "" ui_customModeEditName "" ui_customModeName "" ui_debugMode "0" ui_drawCrosshair "1" ui_extraBigFont "0.55" ui_gametype «guerre» ui_hud_hardcore "0" ui_hud_obituaries "1" ui_hud_showobjicons "1" ui_joinGametype "0" ui_mapname "mp_afghan" ui_maxclients "18" ui_mousePitch "0" ui_multiplayer "1" ui_netGametype "0" ui_netGametypeName "dm" ui_netSource "1" ui_partyFull "0" ui_playerPartyColor "une ui_serverStatusTimeOut "7000" ui_showEndOfGame "0" ui_showList "0" ui_showmap "1" ui_showMenuOnly "" ui_sliderSteps "40" ui_smallFont "0.25" ui_textScrollFadeTime "0.2" ui_textScrollPauseEnd "3" ui_textScrollPauseStart "1" ui_textScrollSpeed ​​"30" uiscript_debug "0" upnp_maxAttempts "4" useFastFile "1" useMapPreloading "1" useonlinestats "0" useRelativeTeamColors "0" useSvMapPreloading "1" useTagFlashSilenced "1" veh_boneControllerLodDist "2000" vehAudio_inAirPitchDownLerp "1.2" vehAudio_inAirPitchUpLerp "0,75" vehAudio_spawnVolumeTime "2" vehCam_angles "0 vehCam_editMode "0" vehCam_freeLook "0" vehCam_offset "0 vehCam_pitchClamp "45" vehCam_pitchTurnRate "90" vehCam_radius "0" vehCam_speedInfluence "0" vehCam_yawClamp "45" vehCam_yawTurnRate "260" vehCam_zOffsetMode "Monde" version "IW4 vid_xpos "22" vid_ypos "53" viewModelDebugNotetracks "0" viewModelHacks "1" viewposNow "0 voiceDebug "0" voiceDegrade "0" waypointDebugDraw "0" waypointDistScaleRangeMax "3000" waypointDistScaleRangeMin "1000" waypointDistScaleSmallest "0,8" waypointIconHeight "36" waypointIconWidth "36" waypointOffscreenCornerRadius "105" waypointOffscreenDistanceThresholdAlpha "30" waypointOffscreenPadBottom "30" waypointOffscreenPadLeft "103" waypointOffscreenPadRight "0" waypointOffscreenPadTop "0" waypointOffscreenPointerDistance "20" waypointOffscreenPointerHeight "12" waypointOffscreenPointerWidth "25" waypointOffscreenRoundedCorners "1" waypointOffscreenScaleLength "500" waypointOffscreenScaleSmallest "1" waypointPlayerOffsetCrouch "56" waypointPlayerOffsetProne "30" waypointPlayerOffsetStand "66" waypointSplitscreenScale "1.8" waypointTweakY "-17" WideScreen "0" winvoice_loopback "0" winvoice_mic_mute "1" winvoice_mic_reclevel "65535" winvoice_mic_scaler "1" winvoice_save_voice "0" xblive_hostingprivateparty "0" xblive_loggedin "0" xblive_playEvenIfDown "0" xblive_privatematch "0"







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